22feb10:20 am10:30 amGRIM GESTURES: Bringing Game Design and Machine Learning Together for a Sign-Language Learning ExperienceEmily Murray, & Jules Papesh10:20 am – 10:30 am Clover

Event Details

Despite sign language being one of the few forms of nonverbal communication, there’s a concerning lack of interest in learning this valuable tool for discussion. According to a 2022 study from Mitchell and Young, which focused on learning the number of people using sign language, 2.8% of the hearing impaired population in the United States are proficient. The game Grim Gestures intends to help improve this statistic by using video games and machine learning. It throws players head first into the basics of sign language learning in a horror environment which compels them to keep alert and observant. Over the past few years, the use of Machine Learning and AI based technologies have grown exponentially, enhancing the field of Computer Science by miles. By using the game engine GoDot, with AI supported programming languages Python and C# as the backbone to production, this video game will be designed to teach sign language. Using a common medium like video games will be an effective method to draw new audiences into nonverbal communication that never had the chance to be exposed to it before. By implementing teaching into a more digestible form for people who may struggle with upfront learning, Grim Gestures can open new communication avenues for the average person.

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Time

(Saturday) 10:20 am – 10:30 am

Location

Clover